This course is a professional training in Adobe Animate, which is used to design interactive animations for games, TV shows and the web. Bring cartoons and banner ads to life. Create animated doodles and avatars and add action to eLearning content and infographics.
This is a complete Adobe Animate course except programming commands because artists and designers don’t have any prior knowledge of programming. This course covers :
- Start : Document types, workspace, library panel, timeline, layers, properties panel, tools, effects, previewing, saving.
- Tools : Strokes and fills, shapes, selections, editing shapes, gradient fills, variable width strokes, swatches, curves, transparency, paint brush, editing text, aligning, distribute, symbols, symbol instances, filters, converting and exporting.
- Animating : Project, position, changing the pacing and timing, animating transparency, animating filters, animating transformations, changing the path of the motion, swapping tween targets, nested animations, easing, frame-by-frame animation, 3D motion, export.
- Advanced Motion Tweening : Motion editor, motion tweens, editing property curves, options for motion editor, copying and pasting curves, adding complex eases.
- Character Animation : Layer parenting, classic tweens, making and animating deformations, graphic symbols for lip-synching dialogue.
- Camera : Animating camera moves, attaching layers to the camera for fixed graphics, export.
- Animating Shapes and Using Masks : Animating shapes, shape tween, looping animation, shape hints, onion skinning, animating colour, mask, animating mask and masked layers, easing.
- Sound and Video : Using sounds, video, using adobe media encoder, encoding options, playback of external video in your project, adding video without playback controls.
- Menu Commands : All the unused commands from all the menus except the programming commands.
- Interactive navigation : buttons, preparing timeline, creating destination keyframes, actions panel, add javascript interactivity with actions panel wizard.
- Virtual Reality Environments : VR panorama and VR 360 documents, creating texture layers. Creating new scenes, adding interactivity, adding graphics and animation, moving camera position, publishing VR projects.
- Publishing : Converting to HTML5 canvas, publishing for HTML5, publishing a desktop application, publishing to mobile devices.
Mode of Training : Online | Offline* | Onsite (Fee for Onsite Training depends on the location of training)
Duration : 20 Sessions of 2 hrs. each (40 hrs.)
Fees (Down Payment for Online Training) : 11000/-
Certificate will be issued on satisfactory completion of the course.
* Offline Training is currently not available.